Puzzle Agent 2 Solutions
Puzzle Agent 2. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. The 'if used twice' in the instructions suggests that a correct solution doesn't necessarily split every generator. I bet they added the 'every available power outlet' bit after being surprised to learn that their puzzle as originally designed had. Puzzle agent 2 free download - Puzzle Agent 2 HD, Agent A: A puzzle in disguise, Agent hello2eat, and many more programs.
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Resident Evil 2 Remake contains lots of Puzzles. This Guide shows All Puzzle Solutions to help you solve them quickly. It’s worth noting that some of them change on the 2nd playthrough (the B-Story of each character). The secondary solutions are also pointed out here. All of these puzzles are mandatory parts of the story. We’ll start with a handy short-form overview of every Puzzle in the game. This you can use on your speedruns when you’re already familiar with the game.
Further below we’ll go through each Puzzle Solution in more detail with the location and required key items. You may also like our full if you are unsure where ot go in between Puzzles.Quick Puzzle Overview. Maiden Statue PuzzleFor the Maiden Statue you must first get the Electronic Gadget from the Operations Room and the Battery from S.T.A.R.S. Combine them to make a Detonator.
Then use the Detonator on the explosive barricade in the West Storage Room on the third floor. Behind the barricade is the Maiden Statue. Location: Police Station 3F, West Storage Room.
Solution: Woman, Bow, Snake / Ram, Harp, Bird (B Scenario)Goddess StatueThis isn’t really a puzzle, but in case you’re wondering what to do with those 3 medallions you just got, insert them in the Goddess Statue in the Main Hall. Then the entrance to the underground section of the Police Station unlocks. Location: Police Station 1F, Main Hall. Solution: Insert the 3 Medallions you got from above 3 StatuesPrison Switchboard Puzzle (Leon Only)If you’re playing as Leon, in the Underground Garage / Prison area, you must use a switchboard to turn on the power. At the top of the switchboard you see two meters with red lines on them. The arrow has to be in the red to have the right amount of power. Just flip switch #3 & #4.
Location: Police Station B1, Generator Room. Solution: Flip the third and fourth switch.Electronic Door Panel (Leon)Now depending on whether you play Leon or Claire you will get a sligthly different Door Panel Puzzle after having found the two Electronic Parts. Leon’s happens to be in the Jail area which is inaccessible with Claire. Location: Police Station B1, Jail. Solution: See image belowElectronic Door Panel (Claire)If you play Claire, you get to do the Door Panel Puzzle in the Private Collection Room, after having found the two Electronic Parts. Location: Police Station 2F, Private Collection Room.
Solution: See image belowSherry Puzzle (Claire Only)In case you’re playing as Claire you will get a Sequence with Sherry. First, you must get the teddy in her room and examine it to find a block on its back. Then use that block in Sherry’s bedroom. The finished image has to look like below. The starting positions of the blocks are actually randomized every time but the final arrangement will be the same for everyone. Location: Sherry’s Sequence.
Solution: Replicate the image below.Queen Plug & King PlugIn the Lower Sewers, after getting through the Bottom Waterway, you’ll come to the Supplies Storage Room. Pick up the Queen Plug and King Plug and use them on the doors. You just have to alternate between using one plug or the other, There’s also a small armory with a weapon here. The important thing is that you make it out with both the Queen & King Plug in your inventory as you need them for the next puzzle. Location: Sewers (Lower), Supplies Storage Room.
Solution: Take Queen Plug and put it in door on right side. Go upstairs to get King plug and put it in the door to armory to retrieve weapon. Take out King Plug, take out Queen plug.
Put Queen Plug where it originally was. Then put King Plug on the side where you came from.
Finally, retrieve Queen Plug and backtrack to King Plug. Take out King Plug and you should be back at the start of the Storage Room. Now backtrack to where you came from (Monitor Room).Chess Plug Sockets PuzzleAfter having retrieved the Queen Plug, King Plug, and Rook Plug you can do this Puzzle. The Queen and King we got from the puzzle above. The Rook we can get by taking the Lift from the Lower Waterway (Lower Sewers) to the Workroom Lift. Outside the Workroom you can see the plug in a wall socket.
Retrieve it and backtrack to the Monitor Room. The Bishop, Knight and Pawn are already waiting in the sockets of the Monitor Room. Location: Sewers (Middle), Monitor Room. Solution A-Scenario (1st Run): Right Wall = Pawn, Queen, King & Left Wall = Bishop, Rook, Knight.
Solution B-Scenario (2nd Run): Right Wall = Pawn, Rook, Knight & Left Wall = Queen, Bishop, King.Right Wall being the one where the Pawn sticker is on a socket and Left Wall being where the Knight sticker is on a socket.Lab Code PuzzleIn the Greenhouse Control Room you must interact with a Terminal Console and enter a code with blue alien letters. Just imagine it as a keypad with numbers 1-9 and 0 at the bottom, just like numbers on any phone. Location: Laboratory, Greenhouse Control Room. Solution: 3123 & 2067 / 2048 & 5831 (B Scenario)A Scenario. B ScenarioDispersal Cartridge Herbicide Synthesis PuzzleUsing the above codes will have unlocked the Drug Synthesis Station. Now you can put the Dispersal Cartridge there and start the Herbicide Synthesis.
There are 3 colored buttons on the machine, be sure to follow the instructions below from the starting position. If you already tried around with the tubes the solution won’t work because your tube positions are different from the default. If you haven’t pressed any buttons yet you can copy the below solution. The goal is to fill one cartridge up to the red ring. Each of the 3 cartridges has different maximum fill levels. You can see each cartridge has a different height.
Only the medium and large one can hold enough fluid to reach the red ring fillrate. You have to swap the green goo between the tubes to get different fill volumes. Location: Laboratory, Drug Testing Lab.
Solution A-Scenario: Red, Green, Blue, Red, Green, Blue, Red, Green. Solution B-Scenario: Blue, Red, Green, Red, Blue, Red, Blue, Green, Blue, Red, GreenThat’s all the Puzzles and their solutions in the Resident Evil 2 Remake for PS4, Xbox One and PC.
This Layton-esque puzzle adventure sequel uncovers additional mysteries via new plot additions such as haunting visions of astronauts in the woods and wraps up unresolved mysteries from Puzzle Agent 1.Agent Nelson Tethers just solved the biggest case of his career. So why isn't he satisfied? There’s still the case of a missing eraser factory foreman, a whispering madness is still creeping from mind to mind, and a troubling recurrence of. Is lurking into the town.The FBI's Department of Puzzle Research has marked the case closed - are they sweeping it under the rug?
Or worse, do they not even care? Worried that the case will languish forever unsolved, Tethers must go rogue and venture back to the eerie town of Scoggins, Minnesota to solve the mystery of 'the Hidden People' once and for all.